🧱 Day-16: Classes and Objects in Python

 

In the previous blog, we stepped into the world of Object-Oriented Programming (OOP) — the mindset shift where we stop writing just functions and start thinking in terms of real-world objects.

Now it’s time to meet the two stars of OOP: Classes and Objects.

🔹 What is a Class?

Think of a class as a blueprint — like a house plan. It doesn’t build anything by itself, but it tells how a house should look: how many rooms, what kind of walls, how the windows are placed.

In code, a class defines how our objects should behave — what data (attributes) they have, and what they can do (methods).

🔸 What is an Object?

An object is an actual house built from the blueprint. Using the class, we create multiple objects — each with their own data.

So:

  • Class = Plan

  • Object = Real thing

Simple enough? Let’s go deeper.

🧠 Real-life Example

Imagine you’re designing a car game.
You’ll have many cars — each with color, speed, fuel, and they can all drive or stop.

Instead of writing separate logic for every car, you define a class Car and then create different car objects from it.

🔧 Syntax Time!

                        

Each object (car1, car2) behaves the same way but can be extended to hold different properties later.

                                           



💡 Key Points:

  • A class is just a definition; it doesn't do anything until objects are created.

  • You can create multiple objects from the same class.

  • Each object gets its own memory space.

  • Objects use dot . notation to access class methods.

🔍 Behind the Scenes (Little Deeper)

When you create an object with car1 = Car(), Python allocates memory and internally links it to the Car class. So even though the logic lives inside the class, every object has its own identity.

🎯 What’s Next?

We’ve just built the skeleton.
Tomorrow, we’ll start giving life to our objects — by adding attributes using something called __init__ (constructor). Get ready to meet self — the most loyal keyword in Python OOP.

Keep this in Mind:

                             "A class defines the idea. An object brings it to life."

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